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Adam Lorincz

 Game Designer

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Welcome to my portfolio and thank you for taking the time to view my work. I am a passionate Game Designer with a Bachelor`s Degree in Games Design and a Master`s Degree in Video Game Enterprise, Production and Design. I am currently working at XR Games as a level designer.

University Projects

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Impossible Rescue

An isometric shooter created in Unreal Engine by a group of 4 designers and producers in 3 months.

- 4 fully playable levels

- Projectile combat

- Deadly hazards & Puzzles

- Voiced acted story pane cutscenes & Dialogue

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Lucid Nightmare

This solo project was created for my Master`s Degree, in Unreal Engine 5. 

It is a first-person psychological horror game with twisted puzzles combining real-world locations and surreal imagery.

- 2 fully playable levels

- 4 enemy types

- Physics & Logic Puzzles

- Light as a game mechanic

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Radiance

A third-person action-adventure verticle slice was developed by a team of 14 students in 3 months.

- Telekinesis Powers

- Projectile combat

- Time Loop Puzzles

- Fully Voiced

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Cave Souls

This game was created in Unity for my final major project. It is a 2D platformer with tight controls, RPG mechanics, and a rogue-like progression system.

- 1 fully playable level with different biomes

- Progression system

- 4 different enemy types

Side Projects

2d Space Shooter

My first game that is made in Construct 2.
The game's concept is simple:  the player flies through space in front of a parallax background, shoots enemy spaceships, and collects power-ups to power up his own ship. The enemy spaceships have different attributes and movement patterns, and at the end of the game, the pirate king shows up for an epic boss battle.  A scoring system keeps track of how the player is doing, each enemy type gives a different amount of points.

The game features a difficulty option: on the harder difficulty the enemy ships have increased health and a lower amount of power-ups available.

Key Features: 

- The game uses Parallax Background

- Features 3 different types of enemies with unique behaviour

- Collect powerups, shields, and rockets to defeat the pirate king!

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